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The PC version of the Marvels Spider game

Release date: November 12, 2020 (PS5), November 18 (PC)

Mode: Solo

Platforms: PlayStation 5, PlayStation 4, Microsoft Windows

Developers: Insomniac Games, Nixes Software

Genres: action-adventure, fight, platforms

The pleasure of swinging in a vacuum in New York at 60 frames per second

While made available last August by Sony Interactive Entertainment The Marvels Spider-Man Remastered game in its optimized version for PC, it's the turn of its suite, Marvels Spider-Man: Miles morals to be entitled to the same treatment. Game originally developed in 2020 by the prolific internal studio Insomniac Games (Ratchet and Clank and Resistance), it was to Nixes Software that the big mandate was coming to optimize Spider-Man: Miles Morales to make a 2022 game that can ride on war machines.

A bit of history

The story of this game places us a little after the events of the previous game while two Spider-Man are now active in New York. Indeed, freshly stung by a spider, Miles Morales also puts on the red and blue costume under supervision of Peter Parker. The latter having to leave New York for a time, it is entirely on the shoulders of the charismatic Spider-Man Morales that the heavy task of saving New York rests. To get there, Miles Morales counts on friends, new powers whose electric load and new gadgets. No surprise here, having played the previous game, the controls are identical. After just a few minutes, you feel comfortable. It is therefore in terms of the history and capacities of Spider-Man Morales that the experience differs.

And the PC version?

If the Marvels Spider-Man game: Miles Morales has been available for 2 years on PS5, there are points specific to this PC version.

First fairly obvious point, the game is completely playable in keyboard/mouse configuration as well as with a Dual shock, Danseuse or Xbox One/Series controller. I think the game does not suffer from being played as planned on consoles, with the controller. At the end, it is however a very personal approach.

The game is quite heavy, you will need almost 80 GB available to download and install it. In terms of the required power, I could see that to express themselves, it requires 16 GB of RAM, an SSD disc, an NVIDIA graphics card from the RTX range but playable on an AMD Radeon RX 580. On the processor side A 4th generation Inter Core i5 is recommended, which remains accessible. Sony mentions that you can play it with a 4th century Core i3, but I have big reservations in this chapter. The price to pay will be to lower the visual quality enormously.

Note that in addition to the 16: 9 regular format, that the game is completely optimized for ultra-large screens and supports the ratios of 21: 9, 32: 9. It is even possible according to what Sony, Sony, To go with a configuration to three monitors in the 48: 9 ratio, which must be absolutely crazy. Naturally, Marvel's Spider-Man: Miles Morales supports the latest graphic performance improvement technologies, such as Nvidia DSS 3 for GPUs GeForce RTX 40 Series Combined with DLSS Super Resolution, DLSS Frame Generation and Nvidia Reflex to increase your frequency images. The other NVIDIA, NVIDIA DSS 2 and NVIDIA DLA formats are obviously supported.

A good big free advice, go and update your display drivers to take advantage of the pre-programmed optimization that works quite well.

Marvels Spider-Man: Miles Morales also on Steam deck

A quick word to tell you that I played the game on my full table PC with NVIDIA RTX 3060 card, but also in my hands, with the portable console of Valve, the Steam deck. I must say that the game was rolling perfectly at 60 fps on the small console. The controls are similar to those of the Danseuse controller. But be advised that the steam deck battery is quickly emptied with Marvels Spider-Man: Miles morals given the required power to roll it.


Visually it is the slap. This game is really a delight for the eyes with its light effects and its well-detailed textures. It is believed me, a pure pleasure to swing in the void in New York at 60 images per second.

This quality PC porting by the Nixes Software studio proves that Sony has bet in the thousand with its program to publish all its recent home games on computer. Sony will undoubtedly extend its scope and add many amateurs who require more than one game than what is generally presented on consoles, limited by the device and the monitor. Strongly the next Spider-Man!

  • Superb PC portage
  • Visually exceptional (thank you to Ray-Tracing)
  • Very fluid
  • New York has never been so beautiful
  • The story
  • Its price: $59.99

  • Often insipid and redundant secondary quests

  • Some boss fights


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